Tag: quickly

PS5 Game File Sizes Revealed, And You Could Run Out Of Space Quickly

By iwano@_84

Start planning out space for your PS5 games on the system’s SSD now, because they are going to take up a lot of room. In fact, it might not be too long before you have to start deleting games if the file sizes Sony has revealed are anything to go by.

On the PlayStation Direct website, which lets you buy PlayStation games and accessories directly from Sony, Spider-Man: Miles Morales and Demon’s Souls both have their file sizes estimated. In the case of Spider-Man: Miles Morales, the standard version of the game takes up 50GB, while the Ultimate Edition, which packs in a copy of Spider-Man: Remastered, takes up 105GB. Demon’s Souls, meanwhile, is a full remake of the 2009 PS3 game and takes up about 66GB.

For comparison, From Software’s previous game, Sekiro: Shadows Die Twice, takes up less than 13GB on PS4. The PS3 version of Demon’s Souls

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Using Serverless Backends to Iterate Quickly on Web Apps

By iwano@_84

In a series of three technical articles, AWS has recently shown the advantage of building serverless backends to iterate quickly on web apps and be able to follow changing product requirements. These development methodology and architecture allow flexibility but increase coupling with cloud vendor services.

Using a “Happy Path” web application for state parks as an example, James Beswick, senior developer advocate at AWS, explains the goal of the project:

This series is about building flexible solutions that can adapt as user requirements change. One of the challenges of building modern web applications is that requirements can change quickly. This is especially true for new applications that are finding their product-market fit. Many development teams start building a product with one set of requirements, and quickly find they must build a product with different features.

The first implementation allows end-users to upload maps and photos, while further

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PlayStation 5 Launch Games to Quickly Fill Up Console’s SSD

By iwano@_84

Installing Marvel’s Spider-Man: Miles Morales Ultimate Launch Edition and the Demon’s Souls remake, two highly anticipated launch titles for the PlayStation 5, will take up about 20% of the console’s hard drive.

The PlayStation 5 will come with an 825GB custom SSD for storage, but according to the PlayStation Direct website, players may have to consider using the console’s expandable storage feature sooner than expected.

Marvel’s Spider-Man: Miles Morales Ultimate Launch Edition, which also includes the remastered edition of 2018’s Marvel’s Spider-Man for the PlayStation 4, will take up a minimum of 105GB, according to its listing on the website. The Demon’s Souls remake, meanwhile, is at least 66GB.

With a total of 171GB, these two launch games will already use up 20.7% of the PlayStation 5’s 825GB SSD. This may have been expected though, as developers continue to push the boundaries with next-generation games.

In comparison, Sekiro: Shadows

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