Tag: Purchases

Apple bundles free three-month Apple Arcade trial with new device purchases

By iwano@_84

Anyone who buys a new iPhone, iPad, Mac, iPod touch, or Apple TV after October 22nd gets free three-month trial of Apple Arcade, Apple has announced. Apple’s games subscription service normally costs $4.99 a month, and gives you access to over 100 downloadable games with no ads or in-game purchases.



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© Photo by Amelia Holowaty Krales / The Verge


Apple has long used lengthy free trial periods to advertise its subscription services. When it launched Apple TV Plus last year it gave customers a whole year of the service for free with the purchase of an eligible device, and recently extended these trials by up to three months. Three months is also the standard trial period for Apple Music. Until now, however, Apple has only offered a one month free trial of Apple Arcade with new sign-ups.

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Apple Arcade normally costs $4.99 a month

The company’s year-long Apple

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Rockstar Games Purchases Crackdown 2 Developer

By iwano@_84

Rockstar Games appears to have purchased Crackdown 2 developer Ruffian Games, taking the studio under its wing and rebranding it as Rockstar Dundee.The news arrives thanks to a report from The Gamer, which noted a series of Companies House listings confirming the acquisition and name change. The page for Rockstar Dundee lists 10 major filings all on October 6, 2020, which include the name change, a change of registered address, Take-Two Interactive Software assuming significant control of the company, and a series of new employees being confirmed as directors of the studio.Studio head Gary Liddon and Creative Director Billy Thomson co-founded Ruffian Games in 2008, but both appear to have left the company in the wake of the acquisition, with filings pointing to the cessation of their position as directors at the studio and loss of significant control.

A tweet from the official Ruffian Games account posted back in

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Invoca Study Finds Increased Role of Website Experience and Customer Service in Big-Ticket Purchases During COVID-19

By iwano@_84

SANTA BARBARA, Calif., Oct. 12, 2020 /PRNewswire/ — There’s no denying that the COVID-19 pandemic has impacted our lives: it is changing the way we work, how we interact with family and friends, and the way we shop. A new report from Invoca, “High-Stakes Purchases and Consumer Confidence in the COVID Era,” highlights data from a survey of 500 U.S. adults to understand specifically how consumers are approaching expensive and complex purchases in this new environment. The data uncovers important findings for businesses aiming to give consumers confidence in making these complicated purchases online. 

Despite the economic downturn brought on by COVID, Invoca’s report finds people are still making high-stakes purchases, such as cars, insurance policies, wireless plans, and big-ticket home improvement items. However, they’re changing the way they research and buy these items, in many cases moving entirely online. For example, the survey found online purchases

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ProtonMail CEO says Apple strong-armed adoption of in-app purchases

By iwano@_84

ProtonMail’s chief executive officer said Apple forced the email service to introduce in-app purchases in a move he likened to “mafia extortion.”

The encrypted and privacy-focused email service launched on the App Store in 2016. Although it offered a premium tier on its website, there wasn’t an option to purchase it within the app.

In 2016, Apple told the email service “out of the blue” that it had to add an in-app purchase option to remain on the App Store, ProtonMail CEO Andy Yen said in an interview with The Verge.

“For the first two years we were in the App Store, that was fine, no issues there,” Yen said. “But a common practice we see … as you start getting significant uptake in uploads and downloads, they start looking at your situation more carefully, and then as any good mafia extortion goes, they come to shake you down

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Google to Collect 30% Cut on In-App Purchases Starting in 2021

By iwano@_84

Taking a page out of Apple’s  (AAPL) – Get Report book, Google will begin more strictly enforcing rules that require developers to use Google’s  (GOOGL) – Get Report payment system for in-app purchases. 

Google announced the change on its Android developer blog on Monday, describing it as a clarification of Google’s existing rules on in-app purchases. Google had an existing policy requiring developers to use Google’s billing system, but the policy had been loosely enforced. 

“We’ve always required developers who distribute their apps on Play to use Google Play’s billing system if they offer in-app purchases of digital goods, and pay a service fee from a percentage of the purchase,” wrote Sameer Samat, VP of product management at Android. “We only collect a service fee if the developer charges users to download their app or they sell in-app digital items, and we think that is fair.

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